Who's She?: The designeress behind the game of extraordinary women

This is Who’s She? - the 2-player guessing game about extraordinary women!

Much like the classic game it’s modelled after, the idea is to guess your opponent’s chosen character before they can get yours. The way you’ll do this is not by grilling them on visual characteristics, however, but rather their accomplishments.

Designed by Zuzia Kozerska-Girard, Who’s She? will have you learning about some of the most badass women in history (and wondering why you didn’t already know who they are).

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Never Wood Have Guessed: Bild your way to victory in this creative party game!

Bilder (Monkeyshine Games) is a social party game for 2-12 humans which challenges you to depict a prompt using an assortment of wooden building pieces, and hopefully have the other players guess what you’ve created! It’s like if Charades let you use meeples to orchestrate a one act play that only your friends showed up for to “be polite”.

Curious to find out more? Read on for a more detailed look at the different elements of Bilder!

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Play With Your Food: An appe-teaser of the Edible Games Cookbook

We’ve all been told not to play with our food, but the Edible Games Cookbook wants nothing more than to throw those rules out the window!

Inspired by creator and game designer Jenn Sandercock’s passion for baking, the cookbook includes everything you need to make and bake twelve unique games, all designed in some way around the experience of eating your delicious creations! We had to try it so we baked and played the sample chapter, The Order of the Oven Mitt. Read on for our thoughts on this unique project!

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Blinded By The Dark: How designing for accessibility inspired a new type of horror game

You're sprinting, hopelessly lost, heart racing.

You hear a tree crashing down in the forest behind you. He's coming.

You speed up,  desperately trying to fumble your way through the trees, trying to remember the way you came, but you can feel the forest changing around you. 

You have to find the way, if you want to survive...

This is Nyctophobia, a unique horror survival game that challenges you to escape from a terrifying axe murderer (or mage) using nothing but your memory and your sense of touch.

Fascinated by the idea of a game that deprives most of the players of their sight, I interviewed designer Catherine Stippell about her inspiration for Nyctophobia.

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Rolling in the Family: An interview with the DnD Grandma

Learning to play a role-playing game like Dungeons & Dragons can be daunting with all their handbooks and manuals and rules to remember, but The DnD Grandma is here to show us that tabletop gaming really is for everyone! 

After stumbling across her heartwarming Twitter account a few weeks ago, I knew I had to ask for an interview about how she first started playing D&D, and her experiences with the game. So read on, and I'll let the DnD Grandma introduce herself!

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A Brief Case For Chronicles of Crime

Have you ever walked past a group playing a board game, and then literally doubled back to find out what it is? That's what happened with me and Chronicles of Crime, a story-driven co-operative game for 1-4 aspiring detectives.

Mark and I had the opportunity to play an early copy of this innovative crime solving game, and we share our thoughts in this conversational review!

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Make Peace, Not Chess: The philosophy and design behind Paco Ŝako

Chess is an iconic tabletop game, a game of pure strategy and planning that pits two players against each other on a battlefield with nothing but their wits to save them. It's difficult to imagine how you could improve upon the classic game, but designer Felix Albers set out to do exactly that with Paco Ŝako.

We interviewed Felix about his inspiration for Paco Ŝako, as well as his design process!

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