Posts tagged Thematic
Blinded By The Dark: How designing for accessibility inspired a new type of horror game

You're sprinting, hopelessly lost, heart racing.

You hear a tree crashing down in the forest behind you. He's coming.

You speed up,  desperately trying to fumble your way through the trees, trying to remember the way you came, but you can feel the forest changing around you. 

You have to find the way, if you want to survive...

This is Nyctophobia, a unique horror survival game that challenges you to escape from a terrifying axe murderer (or mage) using nothing but your memory and your sense of touch.

Fascinated by the idea of a game that deprives most of the players of their sight, I interviewed designer Catherine Stippell about her inspiration for Nyctophobia.

Read More
A Brief Case For Chronicles of Crime

Have you ever walked past a group playing a board game, and then literally doubled back to find out what it is? That's what happened with me and Chronicles of Crime, a story-driven co-operative game for 1-4 aspiring detectives.

Mark and I had the opportunity to play an early copy of this innovative crime solving game, and we share our thoughts in this conversational review!

Read More
Interview with Vienna Chou, the designer of My Little Scythe

If you’ve ever wished your board games had an extra sprinkle of magic and a Rainbow Dash more friendship, then you should be playing My Little Scythe. Created by 6 year old game designer Vienna Chou with the help of her father, Hoby Chou, the game puts a My Little Pony twist on the hugely successful Scythe.

In this exclusive interview, Vienna talks about designing the game, her next projects, and (of course) her favourite pony!

Read More
Play through history in Wir Sind Das Volk!

Wir Sind Das Volk! (or We Are The People!) is a 2 player game by German publisher Histogame, and designed by Richard Sivél and Peer Sylvester. The game was released at Essen SPIEL last year.

This is a highly strategic economic game that recreates the history of Germany post-WWII beginning in 1949, when the country was divided into East and West. One player will control East Germany while the other controls West, and each will struggle to help their system flourish - or at least to remain intact.

Read More
Never Had a Game Like Me: A review of Tales of the Arabian Nights

Tales of the Arabian Nights is a game for 1-6 players, by designer Eric Goldberg and published by Z-Man Games. This is a storytelling game based on the classic collection of tales and folk stories by the same name.

Players take on the role of a legendary character such as Aladdin or Sindbad, and travel the lands encountering people, monsters and disaster, while seeking their wealth and fame. Your fate in the game depends on how you react to each obstacle.

Read More